‘Sensual Interfaces’ by Chris Woebken

‘Sensual Interfaces’ by Chris Woebken: new ways of interacting with a computer in a familiar office setting.

Storytelling & Social innovation

Desis Philosophy talk on Storytelling & Social innovation
Can we consider the act of telling stories of social innovation a political action, as it opens up the idea of public realm as a place where decision-making take place? Is storytelling in design for social innovation a poetic action, where the two dimensions of telling and making, as in the Greek idea of poiesis, are finally reconciled? Can we look at telling stories of emerging sustainable behaviours worldwide as a way to manifest what is at the margin of the mainstream of society and help its potentialities to be fully expressed? How can we as designers tell the stories of the margins respecting their complexity without oversimplifying them? During this second session on storytelling following the one held in Dublin past November during the Cumulus conference, we will reflect together on this topic and try to formulate some design guidelines for our design practices.

March 12, 2014, 14.00 -17.30 at Design Academy Eindhoven
Source: http://www.desis-philosophytalks.org

Karin – Filterdesign

Making a difference through design?

Looking for examples of social design I came across several designs for emergency shelters. Ease of use, fast to deliver, locally made, recyclable material, lightweight, these are all requirements for the design of emergency shelters. But the fact that nobody wants to live in an emergency camp is for social design the most important issue to address. Finding your family, feeling secure, safety, being able take care of health issues,  protection against cold, heat, floods, finding food, clean water, communicating with family and friends all over the world, is what comes to my mind as most important issues when on the run for war or natural disasters. However I was never in such a situation. Nevertheless I found examples of emergency shelters which address these social and emotional issues better than current tents used around the world. Problem is that these designs aren’t used. And watching images and films concerning  war situations or natural disasters can make these designs look superficial. Okay you are in a war, you lost your family and you are on the run but you do live in designer tents. Designed in countries where there is a form of peace. Immediately creating a difference between the active helper and the passive victim. But all in all, I believe that taking action for those who (temporarily) are not able to lead their lives as they want to, will bring change. And these small actions don’t exclude the big questions about war and nature.

So what about an activist getting information out using a creative approach, is that a social designer?

Emergency-shelter--Felix-St Emergency shelter by Felix Stark

zipping_1UHHs_1333 topviews_uPccx_1333 LIFElink Emergency Shelter

bedu2 bedu“Bedu” temporary disaster relief by designer Toby McInnes

x2shelter_2_NPa1x_69 x2shelter_1_IzeG6_69 By GEOTECTURA Architectural Studio

Karin van den Driesche- Filterdesign

Street up innovation and Social design

I started talking about ‘Street up innovation’ because during research and testing I noticed how innovative people are in adapting the use of a product to their needs and environment. Worldwide you see people use their mobiles to create a banking system or are inspired by their childhood toys and create a new cheaper way of removing landmines. When you look at ‘Social design’, in the broadest sense, addressing a social issue, products that solve a social issue or making the design process a form of co-creation, it overlaps ‘Street up innovation’. To make a social impact with design it is essential that designers listen and observe what is happening around us, locally and on a global level. In this context, I want to point out a great webinar on Social Impact Design: Creating a Culture of Storytelling & Evaluation by National Endowment for the Arts:

Karin – Filterdesign

Henk Oosterling: technologische media en de mens

Henk Oosterling:
“Wij zitten op een omslagpunt van onze cultuur, waarin iedereen beseft dat er iets moet gebeuren om een aantal problemen anders in kaart te brengen en om oplossingen ingang te zetten. En die problemen liggen voor mij in eerste instantie op het niveau van het alledaagse leven en op keuzes over hoe je daarbinnen omgaat met technologie en met media. Voor mij is media een heel breed begrip: technologische media omvatten communicatiemiddelen maar ook transportmiddelen en zelfs voedingsmiddelen en geneesmiddelen. En dat omslagpunt zit dus in het hart van onze manier van leven, van onze levensstijl.”

“Dat besef is de eerste stap in het doorbreken van onze radicale middelmatigheid. En dan wordt de vraag opgeworpen: hoe kun je je anders verhouden? En dat betekent eigenlijk niet zozeer dat je je anders tot de wereld gaat verhouden, maar dat je je media een andere plek gaat geven en een andere rol laat spelen. Maar bovenal dat je jezelf af gaat vragen wat je ‘primaire’ behoeftes nu eigenlijk zijn. Moet u wel in een auto rijden? Moet u wel in zo’n auto rijden? Moet u wel zoveel in zo’n auto rijden?Kan ik niet anders sociale relaties aangaan dan met een smartphone? Dat soort vragen worden door het inzicht in de onbedoelde en onbegrepen effecten van onze radicale middelmatigheid opgeworpen. Zodra de vanzelfsprekendheid nietszeggend is geworden, is het tijd om anders te gaan praten, denken en handelen. Dan doorbreek je die radicale middelmatigheid.”
(Uit transcriptie van NTR academie)

Karin – Filterdesign

TEDx Utrecht: Landmines, toys and design solution

It is not often that lectures are so inspiring that you get goose bumps. But it happened yesterday during TEDx Utrecht when Massoud Hassani talked about his childhood in Afghanistan. In school he and his classmates were taught how to disarm landmines. But they also played with explosives, the bigger the explosion, the better! Hassani started with toy like prototypes and ended up with an inexpensive solution for the removal of landmines! His Mine Kafon gets a lot of attention from the design world but it is also very important they get funding for their ultimate goal, the removal of landmines worldwide! Please watch this amazing combination of personal experience, war and design solution:

Karin – Filterdesign